[video]
[video]
[video]
Here is a thing I made to help you art.
(via itsvondell)
i did it -
I made a blog specifically for animal anatomy/tutorials/reference/etc.
Feel free to follow if you want, I’ll try to be as diverse as I can (*´・v・)
Really great blog full of amazing reference. Do check it out.
[video]
Anonymous asked: Copying master works is not about creating a work of art, it's a learning exercise, a study. It's meant to explore other artist's techniques so you can incorporate it into your own expertise. The end product is not the image you make, it's the knowledge you gain. It has been encouraged for years because everybody understood the purpose. These days, it seems like younger artists are fixated on making pictures, not learning, so they forget to learn while copying.
READ THIS!
zofficinale asked: I was told you should never copy someone else/ try to learn how to draw from other people's drawings because that will cripple you and that you should draw from observation.
It depends on your approach to the study. Sometimes students are taught a technique called “gridding” to paint from reference. This breaks the reference picture down into manageable puzzle pieces so you don’t get so overwhelmed by a large canvas. However, in doing this, sometimes students lose sight of the big picture and it becomes… flat. When drawing or painting from a reference (whether it’s a photograph or art), you’re working on something that has already been rendered 2-dimensional.
Take into consideration that the image you’re referencing is of a 3-dimensional subject. Use references as references, and copy other work for practice.
Naturally, if you completely rely on reference work, your work will be handicapped, but in my personal opinion there is a lot to learn from other people’s work and references.
Just be aware of what you’re studying, and don’t simply photocopy.
-macchabee
yossdillo asked: Fun fact related to the copyright question: recently I learned that art students used to be encouraged to copy famous masters in the museums as practice. Not saying it's law, but I thought it was interesting.
The most important part in addressing the copyright issues is “credit”. Sure, with old masters’ works, you can’t really email them and ask for permission, but copyright is violated when you take an idea or composition without permission and claim it as your own original idea. This gets foggy with influences, but if you are influenced heavily by another artist or a specific piece, it’s always a great idea to mention it.
On one hand, it’s good art etiquette. On the other hand, it gives you the opportunity to share a source of inspiration with other people.
-macchabee
Anonymous asked: Are general copyright laws/rules void if you're just using someone else's art to practice? Because (by the way I'm really ashamed to admit this but here it goes) lately I've been feeling like my art isn't really up to par with what it was a while ago, and when I was younger one of the ways I practiced drawing was tracing or directly copying other peoples' artwork for practice. Is this okay if I'm only doing this for practice, in my own private sketchbook, and am not planning to claim credit?
As long as you aren’t claiming credit and/or profiting from it, then yes it is fine. However, I would strongly recommend not copying someone else’s stuff because you won’t learn as much that way. It’s fine to look at art while you work, especially if it inspires you, but instead of directly copying a piece, try incorporating ideas or techniques from your reference in to your own work. Figure out how to make it work for you and learn from it instead of just trying to copy it. If you just trace something, you disengage your brain and you aren’t focusing on how the object you are drawing works in a 3D space, you are just focusing on recreating it in a 2D space. You can also pick up an another artist’s bad habits if you just trace from them.
Also, some artists don’t like if you copy/trace their stuff, even if it’s just for yourself. Ask and accept if they say: ‘No, please don’t’
-JediPanda
Some people may need this: Ever since I’ve started drawing in realistic style, I never had an artblock because there’s just no need for a muse to kiss me when I want to just draw what I see, so I suggest that, if your brain is clogged up you just look at something in your reach or look up a photo and just try to draw what you see. Another thing that helps me get my head free is figure drawing, done best with a figure drawing tool that a few sites like pixelovely offer, I just set it to a short intervall like 1 minute and try to capture the gesture. You din’t have much time to think about it, you really just do. It’s very fun and both alternatives also help improving your art!
Anonymous asked: What do you do when a client is unhappy with the commissioned painting? I'm a portrait artist, and I've worked very hard to meet this client's standards (I've put about 3x as much time as I normally would need to, and I've already made numerous adjustments in efforts to fix it) but she still isn't satisfied and she expects me to continue to work on this painting indefinitely. I might not mind, but I just don't think she will ever be satisfied; I think she may be trying to rip me off. Advice?
If you have been paid and you’ve tried your hardest, I’m afraid there’s little you can do to console your client! Send them fond regards and thank them for their interest in your work, be clear that you don’t offer refunds (or do you?) and you’ve worked several hours outside your pay. This sounds like a private personal commission, this is a client who has come to you of their own volition.
Be courteous and stay professional, best of luck!
-Macchabee
robosuplex replied:
Are you tired of feeling like your art just isn’t improving? Do you want to do a 30-day challenge that’s actually useful? Welcome to 30 Days of Improvement Hell. >:D
I made this because I’ve been feeling super ‘blah’ about my art these days, and I needed something to kick-start myself. Who wants to do this with me!? Start now or whenever you can (now you procrastinators!). Challenge yourself and have fun at the same time!
Tag your posts with #Improvement Hell so everyone can follow along and see each other’s awesome artwork.
What are you waiting for? START!
- Self-Portrait - Introduce yourself
- Draw a figure using a reference - link to reference
- Draw a figure that’s in action, using a reference - link to reference
- Draw a part of the human anatomy you have trouble with. x20, with atleast 5 being skeletal/musculature studies.
- Draw more figures. Quick gestures and silhouettes. x20, with atleast 10 different body shapes
- Let’s have some fun. Design a character from this character generator. (created by PreservedCucumbers)
- Pick the weirdest object in your house/room. Draw it. Shadows and Highlights.
- Find 2-3 objects, make a scene with them. Draw it. Bonus points for creativity. Double points for dramatic lighting.
- Draw a landscape of a place you’ve never been or drawn.
- Draw a BG with 1pt Perspective. Negative points if it’s a railroad or an empty street.
- Draw a BG with 2pt Perspective.
- Look out a window. Draw what you see. Bonus points for adding something interesting.
- Draw an interior setting with the character you designed on Day #6 in it.
- BG with either bird’s eye or worm’s eye view.
- Halfway there! Draw three ‘action’ scenes with different compositions in each. Quick sketches are fine, just make them interesting and understandable! Bonus points if it’s the same scene, but different composition.
- Draw a single page comic with 5-7 panels (the story begins and ends on one page).
- Draw an animal you’ve never drawn before. x10 Link references.
- Draw a car. Negative points for whining. Hint: Use a perspective grid.
- Think of the thing you hate drawing the most. Guess what? Draw it! Negative points for lying to yourself.
- Pick an object in your house/room. Now design a character from it, color scheme included. (often known as a gijinka). Also link/post the object you used. Negative points for using a humanoid action figure.
- Draw a character/object/scene, and shade them using ONLY solid blacks and whites. Bonus points for good use of lights/shadows
- Draw a different object/scene/character. Shade using hatching, crosshatcing, and/or pointillism. Bonus points for lights/shadows and textures.
- Colors! Pick a color palette, and paint a scene/character/object using only those colors (some blending allowed). Bonus points for good use of lights/shadows.
- Draw and color a scene/object/character - no lines allowed! (aka - lineless art). Don’t forget light and shadows!
- Draw a scene/character in a style you’ve never drawn before. If emulating an artist, credit+link. Bonus for color style.
- Draw a character. Draw 10 emotions/expressions. Bonus points for ‘uncommon’ emotions. (i.e. anxiety, guilt, despair, loneliness etc.)
- Draw three random shapes using your opposite hand (or your foot). Now design characters from those shapes.
- Turn on the tv (or load your illegally download movies). Pick an actor and draw them.
- Almost done! Let’s have some fun. Draw some fanart. Bonus points if it’s super obscure and unknown. Make people guess what it’s from.
- Last day! Find a drawing you did within the last year. Now draw it again using what you’ve learned! Link it for comparison!
Look at all that amazing improvement! Congrats!
Looking for something to do for the new year? Try this art challenge I wrote for a good kickstart!
If you’re looking at getting into Sheridan’s Animation program and don’t really know where to begin with preparing your portfolio, you’ve come to the right place!
This blog has been set up to help give you an idea of what your animation portfolio should be like and guide you when applying to the Animation program at Sheridan College.
This can also help those applying to other colleges. Above all else, check with what the college(s) want to see before you apply. Each one is different, but this is a great place to start. Each school will have portfolio requirements posted on their pages and if you have any questions, you should be able to email their admissions staff.
[video]