Artist Advice

Oct 20

[video]

Oct 19

[video]

Oct 17

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble."this is an old image…"
"I’m not happy with that one…""this is just a sketch…"
"I did this really quickly…""there is better stuff on later pages…"It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.
Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.
Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.
Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.
i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble.

"this is an old image…"

"I’m not happy with that one…"

"this is just a sketch…"

"I did this really quickly…"

"there is better stuff on later pages…"

It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.

But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”

You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.

This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. 

Be proud.




This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.

Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.

Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.

Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.

i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

(via kikiface)

Oct 16

[video]

Oct 15

[video]

abstractbody:

lilaira:

teeth tips by boarbarian

wow i was wondering why i suddenly had a ton of watchers and favs. 
thanks!

abstractbody:

lilaira:

teeth tips by boarbarian

wow i was wondering why i suddenly had a ton of watchers and favs. 

thanks!

(via millilicious)

Oct 13

ciaraslevin:

Oh like all of these! I’ll print this off and pin it on my studio wall #friday #inspiration #motivation #wisewords #art #quotes

ciaraslevin:

Oh like all of these! I’ll print this off and pin it on my studio wall #friday #inspiration #motivation #wisewords #art #quotes

(via kickingshoes)

Oct 12

bellatrixbones said: I'm so glad I found this blog! I am an inexperienced freelance artist and was planning on only using Paypal as a method for sending payment for digital works of art. But today a potential commissioner sent me a message claiming their bank doesn't allow them to have a Paypal account and asking instead if he could send cash to my address via snail mail. I am very apprehensive about giving a stranger my address and I'm just worried he's full of shit. Any advice on how to deal with this?

Paypal should allow someone with just a creditcard pay, no account or bank necessary.

I’m not sure if the thing about their bank not allowing paypal is true (sounds kinda hoaky and possibly them being banned by paypal instead), but who knows.

Or maybe suggest another internet payment service (suggestions anyone?).

At the very least do not do any work until they have paid (at least partial)

Suggestions anyone?

Oct 05

Mixing Purple (and other colours)

helpfulharrie:

Okay so! When you’re in school you’re often taught that the colour wheel looks like this:

image

However when you actually try mixing a colour wheel using RBY you actually get something that looks kinda like this right

image

Sometimes your purple will just look straight up brown!

Ever wonder why that is? Well, it’s because red and blue are not actually primary colours, they’re tertiaries. And in fact, so is purple!

Here is what the actual colour wheel is with all the pure colours (although theyre slightly pastel cause that looks nicer haha):

image

You can’t use two tertiaries to make another tertiary, which is why you get such muddy purples. And greens tend to come out kinda dull because you’re mixing a tertiary with a primary!

That’s not to say there’s anything wrong with using RBY for painting mind. In real life and in nature in particular it’s very rare that you will see pure colours!

But if what you wanna paint is something more stylised with vibrant and purer colours, this is the wheel you want to be using!

To explain a little more:

If you mix Magenta, Cyan, and Yellow together in equal amounts, the colour you will get is Grey. You neutralise the three colours into something with no saturation. If you vary the amounts, you can get shades of browns and other muddy/grey colours.

When you mix Red and Blue, you’re mixing the three primaries together in varying amounts, so the colour you get will be duller and slightly greyer!

[video]

Oct 03

rubbishtiger:

downthetubes:

Via Nate Piekos at Blambot: @blambot: Properly Stacking Text in a Dialogue Balloon http://t.co/hYofogkQTy

This is something I learned the hard way and messed up a lot early on.

rubbishtiger:

downthetubes:

Via Nate Piekos at Blambot: @blambot: Properly Stacking Text in a Dialogue Balloon http://t.co/hYofogkQTy

This is something I learned the hard way and messed up a lot early on.

Oct 02

How to repair Wacom Intuos 4 USB port -

spacesmilodon:

theaydin:

photo by equilerex

The wacom Intuos 4 is known for having issues with poorly attached mini-USB ports, and my tablet (Intuos 4 Large) finally broke down completely, as explained here wacom wanted hundreds of dollars to fix it.

Being a total newbie and never having soldered anything in my…

This should’ve popped up on my dashboard five days ago D: So I’ll reblog and hope it’ll save someone the trouble!!

(via helpfulharrie)

[video]

[video]

Oct 01

[video]